GAME
Rogue Rovers
Space rocks! Players learn about rocks found on Mars, while battling for the rarest finds in an exciting multiplayer game.
KEY ROLES: GAME DESIGNER, CHARACTER DESIGNER, 2D ARTIST
For the Royal Ontario Museum (ROM) game jam, I joined a small team of developers and artists to make a game centred around the theme “space rocks” – in 48 hours!
Inspired by Curiosity rover’s mission on Mars, we set out to create a game where players discover geological specimens that would help researchers find evidence of life on Mars – while having loads of fun! The result? An engaging, competitive game that involves lots of rock smashing and a dash of science messaging. Rogue Rovers is now part of the ROM’s their learning resources catalogue available to the public.
Game credits / Game design: Joyce Hui (rurupoi), Michael Kent, Susan Park, Brendan Polley / Development: Michael Kent, Brendan Polley / Art: Joyce Hui (rurupoi) / 3D modelling: Susan Park
Process
Rogue Rovers has been featured at the ROM’s Friday Night Live event and Escape to Planet ROM for the Holidays arcade, exhibits that attracted over 10,000 visitors. The game was also brought on ROM’s school visits for play-testing by students from grades 6–8. Rogue Rovers continues to be featured on the ROM’s learning resources catalogue.